PF Tools Box#2 & Box#3


A bunch of Particle Flow Tools Box#2/Box#3 R&D. If/when I can remember more scene specifics, I’ll update the page. I did included some scene files with a few of the tests, it is not guaranteed they will work with the final version (in fact I know few won’t) if you want an updated version of a specific scene that I have supplied a file for, drop me an email.

More up-to-date stuff on my Vimeo Page

 

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Some balls bouncing off a chair

Chair w/ Balls QT 7mb

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Another bridge, this time a suspension effected by wind

1280 x 720 SuspensionBridge QT 64mb

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Emitter linked to external point3 data.

Accelorama QT 33mb

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Newton’s Cradle (Color corrected it a little silly QT killed the gamma and made it too dark)
NewtonCradle QT 8mb

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A knock off of Ronald Fedkiw’s Two-way coupling of rigid and deformable solids (with Tamar Shinar and Craig Schroeder). Original Here
Donuts QT 18mb

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It got a little boring watching Newtons Cannonball fly around a planet and I thought the particle motion was kinda cool so…
Newton Gone Wrong QT 53mb

with Bercon Metaballs for Vray

Newton Gone Wrong and Bercon Metaballs QT 45mb

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Eggs? The large spheres are bound by glue and filled with smaller spheres

Eggs QT 40 mb

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Brittle Material with Particle Skinner – Pre-fractured mesh with Glue bound groups

Brittle QT 15.5 mb

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Animated Collision Deflector

Animated Collision Shape QT 32mb

Scene File (Vray is the set render engine, could easily be switched to Mental Ray without issue)
Max 2008 Box#2 0.62

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Coins
Mental Ray & Box#2 Object Motion Blur test.
Coins QT 12mb
Sorry no textures in the file, rendered in Mental Ray
Max 2009 Box#2 0.63

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A smoke stack with 5000  double layer bricks.

Glue binding test

SmokeStack QT 15 mb

With FumeFX Pass

SmokeStack + FumeFX QT 45 mb

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A rope bridge test. Multiple Glue Operators were used to bind the ropes, the ropes to the pylons and the planks to the ropes.

Updated Render with destruction this time (and cheesy non-dynamic water Razz)
Scene File: Max 2009 1.7 mb

Rope Bridge QT 30mb

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Multiple glue ops, one for the birth stream and another to stick the birth stream particles to the teapot.

Strands.mov QT 17mb

Strands with PWrapper QT 35 mb

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Jello. Position Object born particles using Glue to bind and skinned with Particle Skinner

Scene File:Max 2009 Jello

Jello QT 4mb

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Lollipops. Extra long Glue bindings to the ground plane.
Scene File Max2009 Box#2 0.67 Lollipops
Lollipops QT 104 mb

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High Gravity and 12168 Particles
Scene File Max2009 Box#2 0.67 Birth Grid Stacks Mental Ray w/ Obj moBlur

12168 particles QT 90 mb

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Wheel and Rim
Scene File Max2009 Box#2 0.67 Wheel

Wheel QT 12 mb

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Fluid Wrap Test

Please don’t mind the Pwrapper logo (I only have the demo) and blobmess was calculating at 2:00 minutes per frame as (seriously) 2 seconds a frame with pwrapper.

Box#2 & Pwrapper QT 10MB

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Some Early Alpha tests
Asteroid Field – All of the asteroids are created from a single sphere with a noise modifier.
Animation QT 18mb

Dominos
Dominos.mov QT 3.2mb

Leaves in the wind
Leaves QT 16mb

Mirror Break
MirrorBreak QT 14mb

Collision Spawn
CSpawn QT 9mb

2 Comments to PF Tools Box#2 & Box#3

  1. Any for ductile?

  2. Mr K on October 3rd, 2010
  3. Ductile iron pipe, I assume? No, I would need to see an example of it break before I could recreate it. That is if you are indeed serious in your inquiry :)

  4. admin on October 3rd, 2010

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