Pflow Tools Box#3 Random Colors
Random colors at random times.

It basically assigns an initial random material index to each particle

Then it assigns a random script float value to each particle between 0-30
(increase for longer duration or decrease to speed up)
The script float value then runs through a condition to meet a random number in between 10-15
(widen the gap to get more hits)
If the script float value matches a the random number then another random number (0-9 for the ten sub object materials) is generated and changes the material index, therefore changing the color of the particle.

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Sub-Pages
- Script – Fume&Flow Floater
- Script – Sim & Render
- Script – FumeFX Turbulence Randomizer
- Script – Carpet Bomber v1.0
- Script – PFlow Viewport Quantity Multiplier Switcher
- Script – PFlow Display Utility
- Script – TimeLine Timer
- Script – Face To Elements
- Script – Block Beveler
- Script – pFlow Control
- Script – CSV 2 Keys
- Script – BatchFBX
- Script – CSV Viewer
- PFlow Tools Box#3 Simple Vortex
- Pflow Tools Box#3 Random Colors
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