Script – BatchFBX

BatchFBX will take a folder containing .fbx object files and import them into your scene.

You have a few options:

  1. You can add the name of the file to the beginning of all of the objects contained within the file. This should help with renaming issues if you are importing objects that have the same name.
  2. With this option enabled each .fbx file will be imported to its own layer. The layers name will correspond with the filename of the .fbx file.

BatchFBX

No comments yet.

Leave a comment

Search

 

Archives