Script – TimeLine Timer
Time your animation range playback! Another handy tool that absolutely no max user can live without.
Generally handy for well seeing how long it takes you timeline to run through. (obviously with realtime inactive
) I generally use it to time particle flow setups that can use different operators to achieve the same results.
What’s new?!
You can Iterate
Enter an ‘i’ value and the script will run ‘i’ times
Enter MXS commands, such as PlayAnimation(), $.RunSimulation(), ect.
Jump to EndFrame does just that, so if you have something that requires a preroll to develop this will time how long takes.
Now it also will give you a MXS Listener print out and and FPS average.
Download Here:
TimeLineTimer_v103.rar

Listener Print Out

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