hypersolids

Afterburn

Couple of things, new AB4.0 with hypersolids and metaballs, I hate to say 4.0 isn’t doing so well in regards to the octane shader and hypersolids BUT raymarcher is kicking ass with the new ABshadow map, it’s much faster than before :)

13.0 MB QT
Afterburn metaballs, just because I thought it looked cool. You’ll have to pardon the black AB shader dots in the render though.

4.0 MB QT
A very old test piece with afterburn 3.2 and Fumfx 1.0 (before the fusionworks integration)

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Sunday, September 14th, 2008 Afterburn, Animation No Comments

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