PFlow
FumeFX Pflow & Krakatoa Tutorial
My very first ever video tut. so please bear with me (it could be my last
)
All the basic info you need to know to use FumeFX to run particles through pflow, save out to particle partitions, color and render… all in ten minutes.
SCENE File Max 2008 FumeFX 1.1 Krakatoa 1.1.2 FumeFXPflowKrakatoa_Final.max
Particle Flow Find Target & Script Vector
This is the result of a really cool trick using the sript vector channel and a find target operator in pflow.
The quick of it… grab the original postion and write it to the particle vector channel. Either with a script operator or better yet a box#3 operator. Obviously it has to happen prior to the find target op. In the find target operator set the “point” to “By Script Vector”, well that’s about it.
Particle Flow – particle flow R&D some new some old
8.0 MB QT
Ground Vortex. A test using a vortex space warp along with a spherical wind, gravity and a few deflectors.
July 6, 2008
Built a new (my first really) Box#3 operator called “Simple Vortex”. It can be used to simulate a particle vortex in particle flow. You can download the operator and watch a 20 second clip that shows what it does. More…
June 23, 2008
Particle Flow arrows
2.3 MB Quicktime
Some old FumeFX r&d
A Couple of test peices.
A quick duststorm test. 2.0 MB QT
The effects of a vortex space warp on a fume grid. 2.15 MB QT
A test explosion. 1.8 MB QT




